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  • The Only Constant is Change: A Q&A with Ethan Marcotte

    by Sara Wachter-Boettcher, Ethan Marcotte · · 3 Comments

    A new edition of Responsive Web Design is here. To celebrate, A List Apart’s editor-in-chief, Sara Wachter-Boettcher, sat down with author Ethan Marcotte to talk about what’s new—and what’s next.

  • Blue Beanie Day 14: Toque ’em if You’ve Got ’em

    by Ethan Marcotte · · 3 Comments

    On Sunday, November 30, web designers and developers across the globe will celebrate Blue Beanie Day 2014, wearing a blue beanie to show their support for web standards. Join in!

  • Driving Phantom from Grunt

    by Jeff Lembeck · · 4 Comments

    For this example, we're going to build a Grunt task that takes a screen shot of the pages we're building (similar to Wraith, but far less advanced). There are multiple parts to make this work, so let's break it down. First, we will write a PhantomJS script that renders each page. Second, we make a NodeJS function that calls this script. Finally, we make a GruntJS task that calls that Node function. Fun!

  • Destroying Your Enemies Through the Magic of Design

    by Jenny Lam / Hillel Cooperman ·

    Hierarchical organizations large and small are rife with politics. In fact, the smaller the stakes, the more vicious they can be. Political organizations are ones where what things look like are just as, or more, important as what you actually do.

  • Knowledge vs. Intelligence

    by Anthony Colangelo · · 7 Comments

    About a week ago, I was running into major issues during development of one of my side projects. After a few nights working to resolve whatever was breaking, I was getting frustrated with my lack of progress.

  • That Pixel Design is so Hot Right Now

    by Justin Dauer · · 7 Comments

    It’s no secret that pixel art is experiencing a resurgence—just look at video games like Mojang’s Minecraft and Superbrothers’ Sword & Sworcery. Justin Dauer of The Dead Pixel Society invites you to join the fun of exploring this old-meets-new medium.

  • Overwhelmed by Code

    by Susan Robertson · · 33 Comments

    There is a constant pressure to learn new things and keep up with all the latest ideas: new frameworks, new platforms, new ideas of how to write code, they just keep coming out. In addition, the ebb and flow of what is desired from a front-end developer keeps changing. It used to be that knowing CSS and HTML was enough, then jQuery came along, then responsive techniques, then Node.js and then Angular, Ember, etc., etc., etc. That list, right there, it tires me out.

  • Why Responsive Images Matter

    by Mat Marquis · · 10 Comments

    Building enormous websites means us shifting the burden of our mistakes onto every single user that visits our site. It’s us saying that we’re willing to build something that isn’t for some users, because that’s most comfortable for us—no different from “best viewed in Internet Explorer 5.5” or “best viewed at 600x800,” but much more costly.

  • Show Your Work: Demonstrating Progress on Your Projects

    by Eileen Webb · · 11 Comments

    I’ve been thinking a lot lately about how actual progress on a project doesn’t always match the impression of progress—sometimes a lot of code has changed but nothing looks very different, while other times a small change in code gives the sense that the whole project has moved leaps and bounds.

  • An Excellent Week

    by Tim Murtaugh · · 3 Comments

    A couple of big announcements are making the rounds this week: Google advises progressive enhancement and the W3C publishes an official HTML5 recommendation.

The Latest Issue

Issue № 410 ·

  • Tweaking the Moral UI

    by Christina Wodtke · 115 Comments

    Even at the most welcoming and trusting of conferences, a code of conduct is a necessity. Codes of conduct let people know that organizers are willing to protect participants and solve problems—a way of improving the user experience for our whole community. Here, Christina Wodtke attests to the inclusive power of codes of conduct—and what we need to do to see them adopted across the industry.

  • Conference Proposals that Don’t Suck

    by Russ Unger · 2 Comments

    Conference proposals seem simple enough: throw your thoughts into a text form on a website, keep them within the suggested word limit, and hit send with high hopes of winning over organizers. But there’s much more to a successful conference proposal than meets the eye, and Russ Unger is here to walk through the steps involved with getting your germ of an idea into a polished state that will impress any committee.

Recent Columns

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The Implicit Contract

Working with a team of like-minded folks not only makes for more copacetic daily interactions, it actually has a positive effect on the end product. Developers are valued for more than their technical skills. Another hallmark of a good developer is how well they mesh with a team.

Rachel Andrew on the Business of Web Dev

The Ways We’ve Changed—and Stayed the Same

A perusal of the article titles in the seasonal magazine 24 ways shows how the things we’ve needed to learn and keep up with have changed since 2005. Amid all this change, one thing that remains evergreen is the generosity of web people in sharing their knowledge.