Design is in the Details

by Naz Hamid

47 Reader Comments

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  1. Sometimes you spend all day creating a masterpiece, only to discover the next day that it doesn’t look as good as you’d thought. It is crucial to spend time away from your work and keep going back to tweak it.
    the skill is knowing where to stop.

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  2. cery

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  3. to jeffrey and naz, sorry for my comment.
    I posted it a long time ago, but I must have been in a bad mood that day or something. I just stumbled upon it today.

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  4. Thanks good articls..

    Good driver download site

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  6. I love this article and have read it in other places. The one thing I do have to say is that I never believe that a designer feels that a comp they present is 90% complete. comps are there to generate a discussion. I think to spend a bunch of time on detailing a comp is a waste of time for everyone unless you know for sure that there won’t be too much resistance. Comps are there to stimulate a discussion about the details and use the resources of many heads to decide what those details should be. One person can never bring something full circle. I think most designers who are serious about their work know that a comp is just a comp is just a comp—and the road ahead is where the details begin. But I get the idea and agree wholeheartedly.

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  7. nice article, thanks.

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