Screen size matters. And now that Apple is embedding mobile Safari in more iPods than the iPhone alone, it matters even more. Concluding his remarkable two-part series, Craig Hockenberry covers the down and dirty details of designing and coding with the iPhone (and its brethren) in mind.
Client input: positive process or creative noose? Many designers would probably say the latter. But it needn’t be that way. Adaptive Path’s Sarah Nelson shows how to create collaborative work sessions that take the clients’ needs in hand while leaving creative control in yours.