Full of knowledge and creativity but not yet quite able to read, kids from ages 4 to 6 occupy a “muddy middle” for designers—they’re too old for toddler games, but too young for most apps and games made for “big kids.” Learn how to understand this group in this excerpt from Deb Gelman’s book, Design for Kids, out now from Rosenfeld Media.
More from A List Apart
If you’re data illiterate, there’s a good chance that your designs—based on the data you don’t understand—will be rubbish.
Author Val Head joins us for a multifaceted conversation about her new book, Designing Interface Animation.
Val Head explores the relationship between animation and branding in an excerpt from Designing Interface Animation.
It’s 2016, Rich Fink reminds us. Webfonts have blossomed. Surely no one would argue for a return to system fonts, right? Wrong.
“Are you sure you need to hire a content strategist?” asks Jennifer Bassett. Maybe, maybe not! Let a strategist help you decide.
For a deeper understanding of your clients’ design needs, ask the right questions, ask the right people, and ask the right way.
Animation expert Rachel Nabors demonstrates how we can create effective animation documentation for our own teams.
In this excerpt from Practical SVG, Chris Coyier demonstrates how sizing
svg opens up new possibilities.