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Topic: Business

When you are your own client, who are you going to make fun of at the bar? The designer as entrepreneur. In defense of client services. Accessibility and the law. Web 2.0 is a fresh-faced starlet on the intertwingled longtail to the disruptive experience of tomorrow. Cheaper over better: why web clients settle for less. It ain't easy getting green: why are freelancers the last to be paid? Revenue and other models.

  • The Ways We’ve Changed—and Stayed the Same

    by Rachel Andrew ·

    A perusal of the article titles in the seasonal magazine 24 ways shows how the things we’ve needed to learn and keep up with have changed since 2005. Amid all this change, one thing that remains evergreen is the generosity of web people in sharing their knowledge.

  • Pricing the Web

    by Matt Griffin ·

    If you plan to bill your clients, you need a method for putting a price on what you do. The variables are always money, time, and scope of work, but the way they relate to each other can bring different client motivations to the foreground and fit different agency needs.

  • Cultivating the Next Generation of Web Professionals

    by Georgy Cohen · Issue 408 ·

    One of the most meaningful and lasting ways we can impact the future of the web is through the values and attitudes we instill in the next generation of web workers. Through informal mentoring, classroom outreach, internships, and more, we can offer support and opportunities to those new to digital professions. Georgy Cohen suggests practical ways to connect with students and welcome them wholeheartedly into the web community.

  • UX for the Enterprise

    by Jordan Koschei · Issue 408 ·

    Enterprise UX often involves navigating cumbersome processes, ancient technology, and clients skeptical of design’s value. Yet Fortune 500 companies are often the ones most in need of well-designed internal tools. Jordan Koschei takes us through common problems lurking in global organizations—and how we can improve people’s lives by giving internal tools the same attention as consumer interfaces.

  • Help! My Portfolio Sucks

    by Jeffrey Zeldman ·

    What if a lot of your past work reflects times when you satisfied the client, but couldn’t sell them on your best ideas? How do you build a portfolio out of choices you wouldn’t have made? Our very own Jeffrey Zeldman answers your toughest career questions.

  • Before You Hire Designers

    by Mike Monteiro · Issue 404 ·

    If you’re thinking of working with a designer for your next web project and aren’t sure where to begin, Mike Monteiro has you covered. His new book, You’re My Favorite Client, walks you through the entire process of finding, hiring, and working with a designer from a manager’s perspective. In this excerpt from Chapter 2, Mike lays out the first steps for figuring out just what kind of designer you need in the first place—and how you’ll find the right candidates for the job.

  • Client Education and Post-Launch Success

    by Drew Thomas · Issue 403 ·

    Our jobs don’t end when we flip the switch at launch. It’s our responsibility, in fact, to follow through and make sure the tools we build are used to their fullest potential—by taking the time to educate and train our clients. Drew Thomas demonstrates how teaching our clients to understand, wield, and embrace their new websites and digital strategies makes good business sense for everyone involved.

  • Getting to the Action

    by Rachel Andrew ·

    Was that conference worth it? There were smart tips and awesome people. Should you buy a ticket this year? For a freelancer or small business, it can be a significant expense. Wouldn’t it be great to know if the investment in time and money is likely to move the business forward?

  • Dependence Day: The Power and Peril of Third-Party Solutions

    by Scott Fennell · Issue 401 ·

    “Third party or DIY?” It’s a question we’ve all faced—but do you know how to answer it? Scott Fennell walks you through a better decision-making process for determining whether to stay in-house or look beyond your walls. Hint: it’s all about assessing the risks and opportunities on both sides.

  • Being Profitable

    by Matt Griffin ·

    So you own a business. It’s the best job you’ve ever had, and it will be forever—as long as the business stays viable. That means understanding when it’s profitable, and when you may have to make some adjustments. Don’t worry—it doesn’t require an accounting degree and it won’t turn you into a greedy industrialist.

  • I Don’t Like It

    by Laura Kalbag ·

    The most dreaded of all design feedback is the peremptory, “I don’t like it.” Rather than slinking back to the drawing board, it’s important to get clarity on what the client is reacting to. Guiding this conversation can turn a show-stopper into a mutual win.

  • Structuring a New Collaborative Culture

    by Rosie Manning · Issue 397 ·

    Collaboration is crucial in creative ventures, yet building a culture that allows it to flourish can be tricky—particularly in traditional, hierarchically minded organizations. But with a little tweaking, any space has the potential to become a hotbed of connected thinking. As Rosie Manning learned recently, true collaboration thrives in an environment built on trust, openness, and flexibility.

  • Lessons Learned by Being the Client

    by Rachel Andrew ·

    Great ongoing business relationships are good for both sides. But often developers aren’t in tune with their client’s day-to-day business needs and where their work fits in. And clients’ focus on immediate practicalities can make the developer’s work stressful and unsatisfying. Well, what better way to learn about the needs of the other than by becoming the other?

  • Prototyping Your Workflow

    by Mark Llobrera · Issue 396 ·

    Atomic design. HTML wireframes. Style tiles. We’re all trying to adapt our processes, deliverables, and techniques to meet the challenges of the fast-moving, multi-device web. But replacing your workflow in one fell swoop is probably impossible—and who’s to say someone else’s guidelines will work for your team, anyway? Learn how Mark Llobrera’s team let go of the idea of the perfect workflow, and embraced a more iterative approach to process change instead.

  • Living up to Your (Business) Ideals

    by Geoff DiMasi · Issue 396 ·

    We all want to do work that matches our values—that lets us live up to our ideals for the world. But we also want to keep the lights on, make payroll, and maybe even grow. How can we design our agencies, studios, or freelance businesses to do both? Geoff DiMasi says the answer is in establishing a vision for your work, and directly tying that vision to the way you evaluate prospective clients and projects—and he’s here to help you get started.

  • My Life with Email

    by Matt Griffin ·

    Does your inbox constantly beg for attention? Do you suffer from always-on inbox anxiety? Email can easily take over your life—especially if you’re running a business. If that’s happening, it’s time to get serious about controlling the firehose of asynchronous communication.

  • Me and My Big Fat Ego

    by Laura Kalbag ·

    In a design project, there are usually areas where the client sees room for improvement—and that’s hard to take if your self-esteem is bound up with your work. You need confidence to present your work, but be sure to dial back the ego if it stands in the way of a successful client relationship.

  • People Skills for Web Workers

    by Jonathan Kahn · Issue 392 ·

    The web touches everything an organization does—marketing to customer service, product development to branding, internal communications to recruitment. This is the era of cross-platform digital services, fast networks, and mobile devices. Sounds like the ideal time to be a person who makes websites. So why do we feel frustrated so often? Why do we experience burnout or depression? What makes it difficult to do work that has meaning, that satisfies us? Two words: people skills. Frequent ALA author Jonathan Kahn explains why they matter, and how improving our people skills will give us tools to facilitate collaboration, creating opportunities to improve our work, our organizations, and maybe even our world.

  • Delivery Logistics

    by Laura Kalbag ·

    A client isn't necessarily wrong to specify a PSD as the design deliverable they expect, but part of the design process is making sure we’re communicating with them in the clearest way possible—which could include helping them reexamine their assumptions. Client specs could be based on outdated or secondhand experience.

  • Making Time for Side Projects

    by Rachel Andrew ·

    What’s holding you back from finishing that side project? It’s valuable, but how will you ever find time for it? The secret is…drumroll…real goals and deadlines, and a realistic plan on how to fit it into the open spaces in your schedule. Time to get it on your to-do list and feel the motivation kick in.

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