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  • Focus on What You Do Best and Outsource the Rest

    · · 6 Comments

    There’s all this other “stuff” that has to get done in support of what you actually do for a living. It slows you down and takes away from overall productivity in your specialty, yet you think you have to do it yourself no matter how hard it is for you. Suzanne Scacca says it may be a good investment to offload and outsource some of the tasks that aren’t in your wheelhouse. It just might free up your time to do more of what you do best.

  • Practical Design Discovery

    · · 5 Comments

    When we can’t trace low-level decisions back to a specific objective or problem statement, we lose sight of what we should and shouldn’t do on a project. Dan Brown shows us how to create assertions that keep design direction from unraveling.

  • Long-Term Design: Rewriting the Design Sales Pitch

    · · 10 Comments

    Hyping the latest, greatest, flashiest design options may be fun and attention-grabbing, but it doesn’t always serve your bottom line. Author Jarrod Drysdale says instead of constantly pitching new products to new customers, consider standing behind your original great designs and pitch ongoing support and design evolution to your existing clients.

  • Big Data Visualization with Meaning

    · · 3 Comments

    Good data visualizations bring new meaning to “great UX.” They deliver something real, accessible, and human. And our designs can help users customize that experience. The web is a natural medium for truly interactive data, as author Byron Houwens explains.

  • I Don’t Need Help

    · · 17 Comments

    People assume help will be there when they need it. They don’t want to wait and they don’t want to have to ask. As Neha Singh explains, designers must accept these basic human traits and develop sites accordingly. There’s no design so intuitive that it doesn’t need a help function, and there’s no complex help app so engaging that it will hold user interest.

  • Considering How We Use HTTP/2

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    HTTP/2 is a rough experience on incompatible browsers. Jeremy Wagner explains the true extent of real-world performance problems, and how to adapt delivery of site assets to a user’s connection.

  • Gaming the System…and Winning

    · · 9 Comments

    Go ahead. Game it up. Set that corporate website abuzz with rewards and badges and magic codes. Just don’t be surprised, says user interface specialist Graham Herrli, when the site’s primary users balk at your efforts. Before incorporating cool, hip game elements, he says, it’s important to know your target. Who are they? What are their time constraints? What motivates them?