Author

Craig Hockenberry

Craig is responsible for the secret control panels at Iconfactory.com and StockIcons.com. He also writes software and books. When he’s not gently caressing his new iPhone, he’s probably working on something for furbo.org.

Also from this author

Apps vs. the Web

There's an app for that, and you're the folks who are creating it. But should you design a web-based application, or an iPhone app? Each approach has pluses and minuses—not to mention legions of religiously rabid supporters. Apple promotes both approaches (they even gave the web a year-long head start before beginning to sell apps in the store), and the iPhone's Safari browser supports HTML5 and CSS3 and brags a fast JavaScript engine. Yet many companies and individuals with deep web expertise choose to create iPhone apps instead of web apps that can do the same thing. Explore both approaches and learn just about everything you'll need to know if you choose to create an iPhone app, from the lingo, to the development process, to the tricks that can smooth the path of doing business with Apple.

Put Your Content in my Pocket, Part II

Screen size matters. And now that Apple is embedding mobile Safari in more iPods than the iPhone alone, it matters even more. Concluding his remarkable two-part series, Craig Hockenberry covers the down and dirty details of designing and coding with the iPhone (and its brethren) in mind.

Put Your Content in My Pocket

In this first of two articles on bringing your content to the iPhone, the Iconfactory's Craig Hockenberry offers detailed guidance on tuning your site for the hot new phone, and making changes that can enhance even non-iPhone-users’ experience. Hotcha!